Survival Biome Guide
Survival 3.0 adds over 100 new biomes to the overworld, nether, and the end thanks to the Terralith team who make datapacks that overhaul the world generation. This page will explain the new biomes, what to expect in them, etc.
Not only will you have dozens of new biomes to explore and build in, but the way biomes are generated have also changed for the nether and end. When minecraft introduced 3d biome generation for the overworld(the ability for biomes to generate on different Y axis levels instead of stretching from bedrock to height limit) they left this out of the nether and end. Our custom map generation will not only add 3d biome generation to the nether and end but also increase the height limit of both worlds.
Although Terralith already overhauls the terrain greatly, it also modifies some vanilla biomes slightly to make them more alive and thrive among other similar biomes. The changes may vary from the addition of some blocks or changing the shape of a tree to completely new features and or terrain shapes.
Plain and open biomes got some changes to make them feel more alive. Plains biomes, for example, have more grass and tall grass, with some random but rare patches of coarse dirt. The Vanilla Savanna biome also now has rare stripes of dirt paths going through it, as if wildlife lived there and have left trails behind them.
Some minor changes to Vanilla biomes include trees. Terralith changes trees in Taiga biomes, Swamp biomes, and also in the Dark Forest biome, which now has taller trees, making it easier to navigate, with some glow lichen, making it less dangerous but more mysterious.
Despite tweaking some detail in some biomes, Terralith adds new shapes into the terrain, but without forgetting the Vanilla biomes.
Mountains can now be more spectacular with Terralith, sometimes sharp, amplified, or soft like Vanilla, but they can also be taller than before by being able to reach Y290, Y256 being the maximum value a player could reach on a Vanilla world.
To smooth out the sharper terrain, Terralith makes use of slabs and layered snow where it can to make the landscape more pleasant.
Cliffs biomes can now generate as beautiful Overhangs, making seasides more imposing, Desert biomes are now made of Dunes, making the landscape realistic and smooth, you can also come across Arches in Mesas and finally, you can sometimes stumble upon Mega caves when mining underground.
Oceans have been overhauled, not with new blocks or biomes, but with deeper and more detailed terrain, making the deep end of the ocean look equally frightening as it is beautiful.
Terralith does not modify the ore distribution in Vanilla biomes, and only changes the material of the ore in some case, turning it into deepslate ore if dark material can be found around it, and raises the appearance of some ores in specific Terralith biomes. For example, Emerald peaks appear with more Emerald Ores, Scarlet mountains spawn with more Redstone Ores, and Volcanic crater spawn with more Diamond Ores.
Terralith adds and uses WorldGen features to make your world more unique.
Mega ravines
Mega ravines are WorldGen features found in Terralith and Terralith Legacy. Unlike Vanilla ravines, they extend downward, sometimes reaching the Bedrock. Although excellent for mining, they can be deadly if you happen to fall in one.
Mega geodes are Worldgen features added by version 2.0.2 of Terralith. Bigger than classic, Vanilla geodes, those geodes are 2 to 3 times larger and unlike Vanilla ones, they cannot appear connected to a cave, meaning the only way to find them is through strip-mining.
Andesite boulders
Andesite boulders are WorldGen features added to Terralith in version 2.0.10. They indicate Andesite caves underneath the surface, just like Vanilla Azalea trees indicate lush caves.
Granite pillars are WorldGen features added to Terralith in version 2.0.10. Functioning like Azalea trees indicate a Lush cave, they indicate that Granite caves can be found underneath.
Diorite patches are WorldGen features added to Terralith in version 2.0.10. They indicate Diorite caves underneath the surface, just like Vanilla Azalea trees indicate lush caves.
New structures are also added to vanilla and new biomes alike. You can read more about them on the Structures page.
Alpha Islands
Details
Description: The Alpha islands are biomes designed to reproduce the look of Minecraft's Alpha phase. It is a pretty rare biome that can only spawn in the middle of the ocean as islands, like the Mirage isles. A snowy variation of this biome now exists, called Alpha islands (winter).
This biome does away with the hyper-saturated green of Minecraft's Alpha days and uses some elements of modern generation to the landscape, but still manages to evoke the nostalgic feeling in those who have experienced that historical era. The islands usually spawn in a circular cluster, making them almost look like a peculiar broken-up atoll. Only blocks and, trees and mobs from that version can appear on the island, adding to the out of time effect.
Biome Rarity: Very Rare
More information: Alpha Islands
Alpha Islands Winter
Details
Description: The Alpha islands (winter) is the snowy variant of the Alpha islands. Much like the original, it is rare and only spawns in the middle of the ocean as islands. It is based off of the Winter mode that could be generated in Alpha Minecraft in 1.1.2.
Biome Rarity: Very Rare
More Information: Alpha Islands (Winter)
Details
Description: The Alpine grove is a grove biome that can be found in snowy mountainous regions. It closely resembles and compliments Minecraft's grove biome, however there is some variation in the shape of the trees, with the Alpine grove containing slightly smaller spruce trees than Vanilla's.
Biome Rarity: Common
More Information: Alpine Grove
Alpine Highlands
Details
Description: The Alpine highlands are bushy variants of the Highlands, with small pine trees and oak bushes everywhere on land despite the cold climate. Like the Highlands, this biome can be flat or randomly hilly and had stone patterns on the surface that generates natural stone slabs on slopes.
Biome Rarity: Common
More Information: Alpine Highlands
Details
Description: The Amethyst canyon is a fantasy biome, a variant of the Amethyst rainforest where trees would have grown on a soil made of calcite and amethysts, giving those same trees a pink coloration. Although this variant doesn't have exposed amethyst, exposed calcite is extremely common.
Biome Rarity: Very Rare
More Information: Amethyst Canyon
Details
Description: The Amethyst rainforest is a fantasy biome, inspired by the Vanilla Minecraft Jungle but with acacia jungle trees with purple-colored trees and exposed amethyst crystals and blocks on the ground. It has a rockier variant called the Amethyst canyon.
Biome Rarity: Rare
More Information: Amethyst Rainforest
Ancient Sands
Details
Description: Ancient sands are biomes where Sand and Red sand mix themselves in wavy patterns through the whole biome. Those patterns can be Sand patterns on Red sand or Red sand patterns on Sand. Sand particles float through the air due to the wind.
Biome Rarity: Very Rare
More Information: Ancient Sands
Arid Highlands
Details
Description: The Arid highlands are temperate biomes consisting of bushy plains with some red sand that can serve as a good transition between Savanna plains and rocky areas like Mesas.
Biome Rarity: Uncommon
More Information: Arid Highlands
Details
Description: The Ashen savanna is a burnt down version of the Vanilla Savanna that can appear near Volcanic peaks and Volcanic crater biomes.
Biome Rarity: Very Rare
More Information: Ashen Savanna
Details
Description: Basalt cliffs are located near the sea, most often with a volcanic biome nearby.
Biome Rarity: Very Rare
More Information: Basalt Cliffs
Details
Description: A variant of the Vanilla Spruce taigas, the Birch taiga is a dense forest filled with tall birch trees and some moss.
Biome Rarity: Rare
More Information: Birch Taiga
Details
Description: The Blooming plateau is a flat, mountain-like biome filled with flowers and light greenery that can only be found high up. Even though it comes in any type of terrain, it has a variant with trees called Blooming valley that appears on lower levels, sometimes creating canyon-like formations.
Biome Rarity: Rare
More Information: Blooming Plateau
Details
Description: The Blooming Valley is a lush biome with tons of azalea trees and flowers. Rivers can typically be found flowing through the biome as well. This biome will usually generate below a Blooming Plateau, on multiple layers.
Biome Rarity: Rare
More Information: Blooming Valley
Brushland
Details
Description: The Brushland is a temperate plain-like biome covered in Oak bushes, Grass. Azaleas and some different dirt types and patches of sand.
Biome Rarity: Common
More Information: Brushland
Details
Description: The Bryce canyon is an eroded mesa biome and is obviously inspired by the Bryce Canyon National Park. This red landscape with spruce trees scattered around is the perfect addition to the sometime bland Vanilla Badlands biome.
Biome Rarity: Very Rare
More Information: Bryce Canyon
Details
Description: The Caldera biome is a mountainous, hot springs biome that can be found in the middle of Rocky mountains. Inspired by real calderas and inactive volcanoes, you can find magma under the water and smoke sometimes comes out of it.
Biome Rarity: Very Rare
More Information: Caldera
Details
Description: The Cloud forest is a cold forest biome that is overgrown with white flowers, custom trees and a white sky.
Biome Rarity: Very Rare
More Information: Cloud Forest
Cold Shrubland
Details
Description: The Cold shrubland is a snowy, icy biome. With rare flora, this biome can be found in a cold environment, making it a nice source of wood if in need.
Biome Rarity: Uncommon
More Information: Cold Shrubland
Details
Description: The Desert canyons are technical biomes. A Variant of the Vanilla Desert biomes, it was added to prevent structures from spawning in elevated desert areas.
Biome Rarity: Common
More Information: Desert Canyon
Details
Description: Desert oasis are temperate biome with the aim to recreate oasis appearing in the middle of a desert. Though as a microbiome, it can also sometimes appear on large areas, creating a verdant desert. This biome as an equivalent for Red sand deserts called Red oasis.
Biome Rarity: Rare
More Information: Desert Oasis
Details
Description: Desert spires are eroded desert mountains creating spiky, sandy landscapes with sometimes lots of oases.
Biome Rarity: Very Rare
More Information: Desert Spires
Details
Description: The Emerald peaks biome is a mountainous biome made of patches of different kinds of stone, with Deepslate emerald ore found very commonly here. Emerald geodes also appear only in that biome and sometimes break out of the mountain's side.
Biome Rarity: Very Rare
More Information: Emerald Peaks
Forested Highlands
Details
Description: The Forested highlands is a taiga biome, a forested variant of the Highlands biome. Apart from the trees with red leaves, this biome has clay-circled water ponds scattered everywhere on it's surface, almost like small streams of water.
Biome Rarity: Common
More Information: Forested Highlands
Details
Description: The Fractured savanna biome is an eroded version of the Vanilla savanna biome with some Dripstone and Dripstone spikes coming out of the ground.
Biome Rarity: Very Rare
More Information: Fractured Savanna
Details
Description: Frozen cliffs biomes are cold biomes that, like the Vanilla cliff biomes, will only spawn by a sea biome. The biome will usually be very tall and have a flat face. It is exclusively made of Ice, Blue ice and Snow.
Biome Rarity: Very Rare
More Information: Frozen Cliffs
Details
Description: Glacial chasm is a freezing, mountainous biome made entirely out of Ice, Packed ice and Blue ice, covered with snow. The biome landscape is pointed by Ice spikes.
Biome Rarity: Very Rare
More Information: Glacial Chasm
Details
Description: Granite cliffs are coastal biomes made out of Granite, serving most of the time as transition between elevated, mountainous terrain and the ocean.
Biome Rarity: Very Rare
More Information: Granite Cliffs
Details
Description: The Gravel beach is a rocky coastal biome that can appear pretty much between any biome and the ocean.
Biome Rarity: Very Common
More Information: Gravel Beach
Details
Description: The Gravel desert biome is a cold, desolated plain full of gravel and dead flora.
Biome Rarity: Uncommon
More Information: Gravel Desert
Details
Description: The Haze mountain is an extreme hills type of biome, this eroded and rocky landscape is filled with trees and water ponds, all caught in a mist.
Biome Rarity: Very Rare
More Information: Haze Mountain
Highlands
Details
Description: The Highlands are a slightly cold biome, similar to plains, although with exposed stone patterns. This rocky terrain makes room for flat, or extremely hilly terrain. It also has the particularity to generate natural stone slabs on slopes. Highlands is one of the biomes with the most variants, those variants being the Alpine highlands, Forested highlands, Temperate highlands and Arid highlands.
Biome Rarity: Common
More Information: Highlands
Hot Shrubland
Details
Description: The Hot shrubland is a plain biome with sparse foliage, patches of Granite, Coarse dirt, Brown terracotta and Pumpkins. Variant of the Shrubland, with grass and leaves with a similar color to the savanna one.
Biome Rarity: Rare
More Information: Hot Shrubland
Details
Description: The Ice marsh is a swamp biome taken by the snowy environment, where vegetation is struggling to survive the cold, grass becomes mud and the trees have their trunks broken and their leaves sometimes decaying.
Biome Rarity: Rare
More Information: Ice Marsh
Details
Description: Jungle mountains are eroded and rocky versions of the vanilla Jungles. Inspired by stone peaks that can be found in some parts of China, like for example the Zhangjiajie National Forest Park.
Biome Rarity: Very Rare
More Information: Jungle Mountains
Details
Description: The Lavender forest is a forest biome with purple-leaved trees who can appear paired with the Lavender valley when in a mountainous terrain.
Biome Rarity: Very Rare
More Information: Lavender Forest
Details
Description: The Lavender valley is a variant of the Lavender forest biome. It spawns with small, spruce logged, lavender colored trees, and tall plateaus going over the biome in a step-like to make valleys.
Biome Rarity: Rare
More Information: Lavender Valley
Details
Description: The Lush desert is a renewing wasteland inspired by American deserts and Westerns. With patches of coarse dirt, sometimes with grass, cactuses are more common, but the place is more colorful and alive.
Biome Rarity: Rare
More Information: Lush Desert
Details
Description: The Lush valley is a cold and dense, yellow and dark green taiga forest. Although similar to the Shield biome, it can only appear in canyon-like and mountainous terrain.
Biome Rarity: Very Rare
More Information: Lush Valley
Details
Description: The Mirage isles is a rare island biome, much like the Alpha islands, and the Alpha islands (winter), with turquoise grass and tree leaves. Unique trees with Stripped warped hyphaes or giant mushrooms can be found on this island. Like the vanilla Mushroom Islands, no hostile mobs can spawn here. The island flora include oak trees with bubble-shaped leaves and giant mushrooms, but it has a very rare chance to include a weeping-willow shaped tree.
Biome Rarity: Very Rare
More Information: Mirage Isles
Details
Description: The Moonlight grove biome is a fantasy forest biome with blue grass and a mystical flora. Appearing only on flat terrain, it can also appear on top of a mountainous area with its variant, the Moonlight valley.
Biome Rarity: Very Rare
More Information: Moonlight Grove
Details
Description: The Moonlight valley is a fantasy biome with blueish grass, weird plants and exposed amethyst crystal, like a magical forest. This biome is the forested and most of the time cliff part that can appear around a Moonlight grove biome.
Biome Rarity: Uncommon
More Information: Moonlight Valley
Details
Description: The Orchid swamp biome is an overgrown swamp with blueish flora, birch swamp trees, and in the water, lots of Lilypads and Dripleaves, almost resembling carnivorous plants. This unique flora makes the biome look like fantasy.
Biome Rarity: Rare
More Information: Orchid Swamp
Details
Description: Painted mountains are mesa biomes inspired by the Vinicunca, or Rainbow Mountains in the Andes of Peru. The mountain tops of this biome are composed of randomly colored wavy terracotta patterns.
Biome Rarity: Very Rare
More Information: Painted Mountains
Details
Description: The Red oasis are hot biomes and can usually be found around Mesa, Savanna and Desert type biomes. This biome is similar to the Desert oasis, both of which recreate the typical desert oasis featuring azalea trees with jungle wood, and pools of water, similar to lush caves.
Biome Rarity: Very Rare
More Information: Red Oasis
Details
Description: The Rocky jungle biome is a jungle biome on a rocky terrain, with all slopes covered by stone. Although seemingly less dense than a vanilla Jungle, it can appear with giant oak trees inside it.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Rocky_jungle
Details
Description: The Rocky mountains biome is a mountainous biome made of multiple types of stone and snow. The Caldera biome can sometimes be found in the center of this biome. Because of its height and color palette, Deepslate emerald ore can be found commonly here along with Deepslate iron ore.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Rocky_mountains
Rocky Shrubland
Sandstone Valley
Savanna Badlands
Details
Description: Savanna badlands are temperate savanna biomes with Black, White and Brown terracotta layers under its surface, visible on cliffs. It is like a mix between the Fractured savanna or Vanilla savanna biome and the White mesa biome, sometimes serving as a perfect transition between the two.
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Savanna_badlands
Details
Description: The Scarlet mountains are unique mountaintop biomes with a dark-red color scheme. This color scheme is obtained with a combination of Deepslate, Netherrack and Deepslate redstone ores, and sometimes Crimson nyllium found on the surface. This makes the Scarlet mountains one of the new biome with an abundance of one type of ores, here, Redstone ores.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Scarlet_mountains
Details
Description: The Shield clearing biome is a flat, rocky area that can sometimes appear in or near a Shield biome. This rocky terrain stops trees from growing, creating openings in those dense forests.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Shield_clearing
Details
Description: The Shield biome is a taiga type biome inspired by the Midwestern Canadian Shield forests. Like those forests, it is filled with spruce trees and some trees with yellow leaves, all this with a ground made out of Grass, Coarse dirt, Cobblestone and Podzol. This biome has two variants, Shield clearing, and Snowy shield.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Shield
Shrubland
Details
Description: The Siberian grove is a taiga biome with many colorful trees growing in it. Snow that lies on the ground forms layers, and you can get trapped in Powder snow if you are not careful enough
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Siberian_grove
Details
Description: The Siberian taiga is a cold, rocky, muddy and dark forest inspired by the South Siberian forest steppe ecoregion during winter. It can appear in flat, near water level areas, a contrario to its snowy variant, the Siberian grove.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Siberian_taiga
Skylands Autumn
Details
Description: The Skylands (autumn) are rare golden-tinted floating islands hovering over the ocean. At around Y200, reaching this island can be difficult, counting the fact that it always spawns over an ocean, but it as everything you need to settle down if it is large enough. A bit of ores, like coal, lapis and diamonds can be dug out, and plenty of wheat and wood can be found on its surface. It was the only Skylands biome before new seasonal versions of the Skylands appeared in 2.0.8and was renamed Skylands (autumn), and now spawns mobs and pumpkins on its surface. The variants are Skylands (spring), Skylands (summer) and Skylands (winter).
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Skylands_(autumn)
Skylands Spring
Details
Description: The Skylands (spring) are seasonal verdant floating islands with pink trees and colorful flora, making it a mix between Sakura groves and Bamboo jungles. The bottom of the islands is also decorated with glowing lichen patterns, while also making the waters more prone to spawn dolphins.
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Skylands_(spring)
Skylands Summer
Skylands Winter
Snowy Badlands
Details
Description: The Snowy cherry grove is a colder version of the Vanilla Cherry blossom grove covered with a thin layer of snow; Found in the same terrain but at a different temperature, they can rarely appear next to each other.
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Snowy_cherry_grove
Details
Description: The Stony spires are eroded, mountainous biomes mainly made out of Stone and Granite. Patches of Dripstone and Pointed dripstone can also appear, making it a dangerous place to climb.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Stony_spires
Temperate Highlands
Details
Description: The Valley clearing is a biome made to generate as a microbiome in the middle of forests where the ground is not fertile enough for grass and trees to grow, creating small openings inside them.
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Valley_clearing
Details
Description: Volcanic peaks biomes are scorching, dark mountains biomes made out of Blackstone, Smooth basalt and Magma block stripes. Sometimes forming along with a Volcanic crater biome, creating a volcano, it can also appear without it and look like an inactive volcano.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Volcanic_peaks
Details
Description: The Warped mesa, once called Stardust valley, is a rare island-only biome, sometime appearing next to a Mirage isles. Although it resembles an amplified version of a shattered mesa, its purple palette and star particles makes it look unique with a “fantasy” and “outer-space” aesthetic.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Warped_mesa
Details
Description: The White cliffs biomes are cliff biomes that can appear between mountainous terrain and the ocean. Made out of Diorite and Calcite, with Moss blocks and carpet on top, with some tall birch trees dispersed around.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/White_cliffs
Details
Description: The windswept spires is an eroded extreme hills biome. Its surface is covered in Grass blocks and Snow in higher altitudes. The hills are very densely packed together and have small diameter, but can significantly differ in height, which can lead to spectacular views.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Windswept_spires
Wintry Lowlands
Details
Description: The Wintry lowlands are technical biomes added in Terralith 2.1. A variant of the Wintry forest, its sole difference is the fact that it appears in flat areas, allowing structures like the Spire to appear without disturbing the terrain too much.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Wintry_lowlands
Details
Description: Yellowstone is a biome inspired by the Yellowstone National Park, it is composed of pine forests, calcite cliffs and hot smoking ponds circled by yellow terracotta and red sand.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Yellowstone
Details
Description: Yosemite cliffs biomes are mountainous biomes inspired by the mountains of the Yosemite National Park. Appearing with the Yosemite lowlands and lake at their bottom, some spot of water can also appear and create waterfalls on the sides of the cliffs.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Yosemite_cliffs
Yosemite Lowlands
Details
Description: The Yosemite lowlands are rocky, forested areas inspired by the forests of the Yosemite National Park. Appearing with the Yosemite cliffs, the Yosemite lowlands are the flat areas around the lakes and sometimes at the top of the cliffs.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Yosemite_lowlands
Andesite Caves
Details
Description: The Crystal caves are a new deep cave biome with some chunks of amethyst crystals, calcite and amethyst blocks spikes dispersed around. Although beautiful, it can be pretty dangerous in survival, knowing only Creepers and Witches spawn here.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Crystal_caves
Details
Description: The Frostfire caves are cold deep caves biomes meant to replace the Deep dark before it was available in 1.18. To do so, the biome has its own aesthetic, mixing blue fire and ice in what seems to be a handbuilt area. Being a replacement for the Deep dark, Sculk sensors are scattered around this mysterious biome, but like the Deep dark, it will be difficult to get them.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Frostfire_caves
Details
Description: Infested caves are creepy cave biomes filled with Cobblestone, Mossy cobblestone, and strings of cobwebs hanging from the ceiling. This environment can be difficult to explore, but more dungeons can appear here.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Infested_caves
Details
Description: Tuff caves are deep caves biomes where Tuff blocks patches are more frequent than in Vanilla deep caves, sometimes resulting in a whole tunnel to be filled with Tuff instead of Deepslate.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Tuff_caves
Details
Description: The Underground jungle is a muddy cave, like a sinkhole, filled with mud, moss, ponds, dripleaves, vines and mangrove trees. Heavily inspired by the Underground Jungle from Terraria, you can find a lot of bees in this biome, and sometimes, turtles.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Underground_jungle
To add to the overhauled terrain, Incendium overhauls some vanilla Nether biomes with new features and terrain. The main change being the “3D biomes”, a change made in 1.18 allowing to have different biomes in the same chunk but on different Y levels. Although this change was made for the new caves in the Overworld, Incendium, using the existing assets of Amplified Nether, applied 3D biomes to the Nether, allowing you to have a Quartz flats roof over a Soulsand valley, but also allowing for new and unique biome like the Inverted forest.
Incendium also makes use of the possibility of changing the terrain's height to make the Nether 192 blocks high, meaning x1.5 times the height of the Nether in Vanilla.
Note: All custom structures for Incendium are disabled on Pokefind.
Details
Description: The Ash barrens are old lava lakes and coast now covered by ashes after Piglins destroyed this land to build their Forbidden castles. Some trees have now regrown on some hilly part of the area, but the flat, covered lava lakes, make you an easy target if you dare to come close to a Forbidden castle.
Biome Rarity: Uncommon
More Information: https://stardustlabs.miraheze.org/wiki/Ash_barrens
Details
Description: The Infernal dunes are blazing hot biomes with red sand and sandstone all around, and red roots hanging from the ceiling. This almost open caves, with gigantic red pillars hides the Infernal altar, a temple with many secrets…
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Infernal_dunes
Details
Description: The Quartz flats are mirage biomes full of quartz, floating on the lava seas. This biome, considered cold even for the Nether, are the home of Ghasts, who seem to thrive in these temperatures and open lands, although they are not the only inhabitants of the biome. Abandoned towers and sometimes a Quartz kitchen can be found around the lava seas, full of Skeletons, unafraid to fall in the lava. A massive structure, the Sanctum, can also be found here, home of strong Pillagers that managed to get into the Nether…
Biome Rarity: Rare
More Information: https://stardustlabs.miraheze.org/wiki/Quartz_flats
Details
Description: The Toxic heap is a polluted Nether biome where the terrain turned green, and yellow near lava. It is believed that this was caused by the Nether reactor that can be found here…
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Toxic_heap
Details
Description: The Withered forest is a dark biome, battlefield of a war between Piglins and Wither skeletons. Some tired Headless warriors can be found here alongside the Restless spirits of what is theorized to be fallen Piglins. Even after the dust settled, Withered scientists still conduct research in some Ruined lab hidden around this desolated land.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Withered_forest
Vanilla biome changes
To add to the overhauled terrain, Nullscape overhauls some vanilla end biomes with new features and blocks.
Starting with the main island, its new Wormhole shape and reduced verticality, making it more beautiful and challenging to explore.
Main end island generation top view
Main end island generation top view
Main end island side view
Main end island side view
All Vanilla biomes can benefit from the new terrain shapes, from wavy-patterns to mountains and plateaus.
Mountainous end islands
Mountainous end islands
Cracked outer end islands
Cracked outer end islands
Wavy outer end islands
Wavy outer end islands
Small end islands now sometimes appear as meteor fields, increasing the impression that the End is an out of reality and or out of space place. Some of those meteors are hollow and have minerals inside of them.
Small end islands appearing as meteor fields
Small end islands appearing as meteor fields
Meteor geode
Meteor geode
New sub-biomes can also appear in this overhauled terrain, like Chorus groves and Voltaic heaps, an area struck by magnetic lightning causing the ground to have patterns of burned terrain with Glowstone forks coming out of the ground.
Details
Description: The Crystal peaks biome is a gloomy, mountainous biome full of Blackstone, Smooth basalt, Obsidian and Crying obsidian with blobs of Amethyst blocks. Despite being prominent in the biome, Amethyst blocks drop only one eighth of the time.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Crystal_peaks
Shadowlands
Details
Description: The Shadowlands is a dark and barren biome made out of Dead coral. To add to this, the barren wasteland is full of dragon bones, ribs, limbs, and sometimes, entire Dragon skeletons can be found floating around.
Biome Rarity: Very Rare
More Information: https://stardustlabs.miraheze.org/wiki/Shadowlands